Hey guys.
Recently I’ve developed plugin that provides first class codex-ST integration: GitHub - yaroslavyaroslav/CodexSublime: Sublime Text frontend for OpenAI Codex
It’s just a wrapper around codex-cli backend yet it appears that this is more than enough to never run codex in terminal again.
In specific it has all the things that I wanted to but never have capacity to implement in the original one:
- Full scale MCP servers support
- various providers support like: Gemini, Antropic, Deepseek and some others.
From the ST integration perspective there are these features yet:
- provider per project configuration (i.e. set model, sandbox rules strictness).
- input pane — separate md syntax view.
- output pane — can be either output panel or separate view (symbols, search and all the ST goodies available).
- Parallel execution (each window has it’s own codex instance attached)
As always: share, tweet, hit star button
Nice! Have been using Codex a little, maybe this will spice my Codex relationship up 
Am I reading correctly that the pugin is working with MAC only?
" By default the plug-in looks for the binary at:
- macOS (Homebrew):
/opt/homebrew/bin/codex"
Am I reading correctly that the pugin is working with MAC only?
Not at all, it’s just looking to macos specific codex $PATH by default. So if you’re linux/windows user you have to update this setting manually.
Also feel free to ping me in gh if you face any issues with it working of a different than mac platforms, as I’ve tested it only on mac so far.
Unfortunately not for Windows. Had high hopes and was willing to even work with you since you do not have a Windows machine. Sadly you just closed the issue at GitHub and told me it was my issue.
Few things to update on this post:
- Ofc this plugin supports gpt-5 out of the box (you have to set it within project settings tho).
- Now it works with codex 0.14 release (it wasn’t as of they changed internals a bit)[1].
- You can set new parameters gpt-5 specific.
- gpt-5 is completely insane!
[1]: If you’re on codex 0.10 - keep on 1.1.1 version of this plugin. But better update codex to 0.14 - it’s so nice.
Good news here. Community has contributed to it and now it works on Windows properly (since 1.36.0).