I have a question, hoping it fits correctly in the forum.
So I’m currently having fun with gpt3.5 to make a RPG using regular code enhanced by open AI image and text APIs. (basically having a story and choices + image description).
I want to make so multiplayer cooperation with some features to add your friends, play with them and track your game history.
Even if it’s only a small project, I want it to be available on the maximum number of devices.
Now my question is what would be the best tech stack to continue this project ?
Mainly I have some experience with Unity and basic fullstack stuff (Typescript / Next / Express).
To handle the multiplayer part of the game, maybe some chat / vocal in the future, etc…
What should be the correct tech stack to go to ?
@Leouarz, let’s hear a bit more about what type of RPG you want to make, the answer to your question depends on how you want the game to look and play, pokemon and Skyrim are both RPGs, but they’re made very differently
Hello @Innovatix, thank you for your answer, those are kinda the tools I had in mind, feels really great to read it here too. Sometime feel like an overkill.
Hey @N2U, I definitely do not have the ambition for those games.
I just want to mimic some table top RPGs based on a lot of different choices and scenarios. Basically, I want to explore the tech and have a way to play with my friends in distance and have some images to give context.
Hey @PaulBellow, I’m still thinking of having an express server just for the AI, the server will handle fine tuned gpt request and image API. Sometime feel like an overkill to use Unity to, in the end, display texts, images, basic inventory and some kind of chat (or even just use discord for talking).
I definitely want to hear more about you roguelike game