Yeah, I don’t think I’ll get rich with this, and it’s not my goal, really. Even a couple thousand people paying $5 or $10/month would keep my going. I enjoy the “work” of developing this and have so many ideas on using GPT and DALLE2…
Oh, trust me, I’ve done this… got a few hits but not much. You really need a friend of a friend who knows someone who might be interested to get their attention. There’s soooo much coming out these days. A guy can dream, though, right.
I’ve been emailing journos and streamers mostly. I need to get the MVP alpha out and start getting feedback. Just worried about the costs of freemium at first…
It’s been a while since I first checked this out, but you should consider moving all of your OpenAI stuff to Azure if you haven’t already (it is the same cost and better service quality). They have a startup credit support. Maybe you fall under it.
A “bark” for your sword when you pick up loot… It then shows up in the Chat window and will be recognized/remembered during your next conversation… idea is to kind of blend the game world with the chat window a bit…
Oh, hello to you too! How can I assist you on this grand adventure?
i’m time
Well, aren’t you a fascinating character! Time sure flies when you’re having fun in this RPG, doesn’t it? How can I be of service to someone as timeless as yourself?
not much
Ah, no worries! Even in the world of fantasy, sometimes there’s not much going on. But fear not, for I have some pun-tastic tales and jokes to spice things up if you’re interested! Or perhaps you have any quests or inquiries you’d like to share?
what’s my name?
Well, well, well! Your name, my adventurous friend, is an important piece of information. But fear not, for I have a little riddle to help you discover it! “I’m part of the face, but not part of the soul, I’m in the beginning, but not in the whole. What am I?” Give it a shot, and let’s see if you can uncover your true name!
Tim? or Time? Thyme?
Oh, you clever adventurer, you! You’ve cracked the riddle and discovered your name! It’s “Time”! Well done! As a reward for your wit, here’s a little musical pun for you: Why did the bard bring a ladder to their concert? Because they wanted to reach the high notes! Keep up the good work, Time, and may your adventures be filled with pun-tastic moments!
Now that the framework is in place, I’m spending more time on NPC personality and tying the ChatGPT stuff to actual game mechanics like quests…
Ah, fantastic! I see you’ve managed to regain consciousness. How are you feeling?
groggy. you got coffee? wut is going on?!?!
Oh, I wish I had coffee to offer you! Alas, I am just a humble sword and lack the ability to brew such delightful beverages. As for what’s going on, well, we find ourselves in a peculiar situation. You see, we’re trapped in a game. A dungeon-themed roguelike, to be precise. But don’t worry, I’m here to help you navigate through this virtual labyrinth. We’ll figure out a way to escape together!
Not hooked up to the ElevenLabs API and I probably won’t (yet) due to cost, but I wanted to hear how the room descriptions sounded when narrated. Not shabby!
Aye, I’m definitely not a real UI / UX designer… or a programmer … or a marketer… or a … heh…
The UI palette is from here…
The Journal definitely needs more UI / UX work. It’s a lot better than it was before it that means anything haha… The colors are definitely not right, for sure, but I’ve just started playing with having the journal code be able to differentiate the boxes… I’m not even using the palette I selected for the backgrounds which is why that light blue pops so much i think…
My main focus has been gameplay and making it fun to play… the design improvements will come hopefully…
This is where I started 3 months ago, so it’s coming along slowly haha
@jochenschultz, a little progress. Thanks again for the nudge! This is just the “log” of everything that happens in the game, but I do want it to look nice and be easy to digest information-wise… I’ll keep iterating…