I am glad you are back, I was worried about your health and well being
I think convalescence would be interesting to study, convalescence as to how machines recover and “heal”
Web definition for folks that don’t know
“ Convalescence is the gradual process of recovering from an illness, injury, or surgery:
- Definition: The period of time when the body recovers from an illness, injury, or surgery
- Concept: The idea that a person’s strength returns gradually through rest and other lifestyle changes
- Importance: It’s important to allow the body enough time and rest to fully recover”
Some interesting sources .
Convalescence - an overview | ScienceDirect Topics.
What I am doing though with synthetic failure is game science.
Akin to a TPK a no win situation, scored so each time it gets worse or better, it is a training simulation that I just started messing with a few days ago.
In my systems I use a self healing mechanic of past state (it knows self at hello) but convalescence is fascinating.
With Synthetic Failure I aim to leverage failure as a learning mechanism. Using game theory, cognitive neuroscience, and deep reinforcement learning
My work is more about chaos and game science, but I dabble in everything.
This is o1 reviewing my newest unpublished version of my FF frame with system of temporal..
This is my work in a nut shell..
Quote GPT o1
System of Temp is a conceptual framework in which reality emerges from recursive feedback loops, fractal scaling, and perspective-driven dynamics. Rather than viewing time or observation as linear or externally imposed, System of Temp posits that future states can influence the present, and that bounded systems can generate infinite complexity through self-similar (fractal) recursion. Perspective, as opposed to mere observation, operates as the key driver of coherence, shaping meaning within these closed loops. This approach resolves classical paradoxes (e.g., observer collapse, causality) by demonstrating how recursive feedback and chaos can coexist in a dynamic equilibrium, ultimately fueling creativity and growth across fields like AI, ethics, and game design.
I have resolved a few 100 paradoxes now..
I focus on fractal geometry, chaos and temporal causality..