For classic things like snake game it’s pretty simple
Codex even added a Game Over screen – what a nice touch!
Prompt:
#Define a python function which is a classic snake game.
#Display playing field using pygame library.
import pygame
Temperature: 0.7 and all the other values are also default.
Minor thing – I had to add a longer Game Over screen timeout, but everything else was top notch!
12 Likes
For now I use the regular Playground and execute code in Linux terminal. This app took 4 attempts to get right, so not much of a trouble
2 Likes
cristi
August 16, 2021, 12:17pm
4
I did the same prompt and it flawlessly created a game in 120 lines of code. It works perfect! Will make a video about it on youtube! thanks for the inspiration
6 Likes
cristi
August 16, 2021, 12:31pm
6
and here’s the code that it generated:
#Define a python function which is a classic snake game.
#Display playing field using pygame library.
import pygame
import random
pygame.init()
#Define game parameters
display_width = 600
display_height = 600
black = (0,0,0)
white = (255,255,255)
red = (255,0,0)
gameDisplay = pygame.display.set_mode((display_width,display_height))
pygame.display.set_caption('Snake Game')
clock = pygame.time.Clock()
block_size = 10
FPS = 30
font = pygame.font.SysFont(None, 25)
#Define a function to draw a snake
def snake(block_size, snakeList):
for XnY in snakeList:
pygame.draw.rect(gameDisplay, black, [XnY[0], XnY[1], block_size, block_size])
#Define a function to display a message to the screen
def message_to_screen(msg,color):
screen_text = font.render(msg, True, color)
gameDisplay.blit(screen_text, [display_width/2, display_height/2])
#Define a function to handle game over event
def gameLoop():
gameExit = False
gameOver = False
lead_x = display_width/2
lead_y = display_height/2
lead_x_change = 0
lead_y_change = 0
snakeList = []
snakeLength = 1
randAppleX = round(random.randrange(0, display_width-block_size)/10.0)*10.0
randAppleY = round(random.randrange(0, display_height-block_size)/10.0)*10.0
while not gameExit:
while gameOver == True:
gameDisplay.fill(white)
message_to_screen("Game over, press C to play again or Q to quit", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
gameExit = True
gameOver = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
gameExit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
lead_x_change = -block_size
lead_y_change = 0
elif event.key == pygame.K_RIGHT:
lead_x_change = block_size
lead_y_change = 0
elif event.key == pygame.K_UP:
lead_y_change = -block_size
lead_x_change = 0
elif event.key == pygame.K_DOWN:
lead_y_change = block_size
lead_x_change = 0
if lead_x >= display_width or lead_x < 0 or lead_y >= display_height or lead_y < 0:
gameOver = True
lead_x += lead_x_change
lead_y += lead_y_change
gameDisplay.fill(white)
pygame.draw.rect(gameDisplay, red, [randAppleX, randAppleY, block_size, block_size])
snakeHead = []
snakeHead.append(lead_x)
snakeHead.append(lead_y)
snakeList.append(snakeHead)
if len(snakeList) > snakeLength:
del snakeList[0]
for eachSegment in snakeList[:-1]:
if eachSegment == snakeHead:
gameOver = True
snake(block_size, snakeList)
pygame.display.update()
if lead_x == randAppleX and lead_y == randAppleY:
randAppleX = round(random.randrange(0, display_width-block_size)/10.0)*10.0
randAppleY = round(random.randrange(0, display_height-block_size)/10.0)*10.0
snakeLength += 1
clock.tick(FPS)
pygame.quit()
quit()
gameLoop()
3 Likes
cristi
August 16, 2021, 12:32pm
7
this can be enhanced by adding a scoreboard and maybe a memory at the top (in the prompt)
3 Likes
Code file name suggests you tried the 3D Cube prompt also?
3 Likes
cristi
August 16, 2021, 3:02pm
9
correct, but I was unsuccessful…
4 Likes
I will test how reproducible the prompt is, and publish in forum if good result.
3 Likes
So, here’s the github link for game code and parameters:
3 Likes
Thanks for sharing, will try it
3 Likes
Thanks, was able to reproduce in playground.
2 Likes