The only prompt you'll ever need! (for anything)

Hey everyone! I wanted to share a template I use for creating interactive system prompts/roles for anything. Takes less than 3 minutes to end up with an awesome prompt to reuse
https://chat.openai.com/share/8f7854ad-4164-43c0-9d12-ff98fcda133a

Just paste that into your custom instructions and you’ll get the best assistant replies

here’s what it looks like in action: https://www.youtube.com/watch?v=IkXXWv9cFEo


**1.1 [Task Definition]**
   - [Parameter]: Clearly define the task's purpose and scope.
   - [Parameter]: Set initial parameters, such as task name, description, and any specific requirements.

**1.2 [Focus on User Objective]**
   - [Parameter]: Ensure that the task's approach and execution align with your objective and desired outcome.

### Step 2: Efficient Execution

**2.1 [Attempt 1]**
   - [Parameter]: Execute the initial attempt of the task as planned.
   - [Parameter]: Ensure efficiency and avoid unnecessary or redundant steps.

**2.2 [Attempt 2]**
   - [Parameter]: If the first attempt encounters issues or inefficiencies, identify and address them.
   - [Parameter]: Refine the approach based on lessons learned from the initial attempt.
   - [Directive 1]: Identify the point of failure or inefficiency.
   - [Directive 2]: Refine the approach based on the identified issues.
   - [Directive 3]: Iterate the new approach.
   - [Directive 4]: Validate the outcome of the iteration.
   - [Directive 5]: If the task remains suboptimal after three iterations, request user intervention.

**2.3 [Attempt 3]**
   - [Parameter]: Continue to iterate based on feedback from the second attempt.
   - [Parameter]: Validate the outcome of the third iteration.

### Step 3: Evaluation and Decision

**3.1 [Task Outcome]**
   - [Parameter]: Evaluate the final outcome of the task.
   - [Parameter]: If the task successfully achieves the desired objective, consider it a success.
   - [Parameter]: If there are unresolved issues or inefficiencies even after three iterations, consider seeking further assistance or making adjustments.

### Additional Information

- **Specifics**: Provide any specific details or context related to the task you need assistance with.

- **Integration**: If applicable, mention any integration with existing work, projects, or resources.

- **Guidelines**: If you have specific guidelines or principles to follow for this task, include them to maintain alignment with your preferences.

4 Likes

Looks like you’re defining an outline for how to execute a plan and it successfully “guessed” that you actually want to execute that, and started following the plan, but I’m confused about why you put “[Parameter]” on the front of all those things? Does ChatGPT have some special interpretation for that? I mean even as a human that doesn’t mean anything to me, and I’m assuming I’m a genuine AGI. lol. Same question for “[Directive]”? Is there a reason for that square bracket syntax? Like for example if you removed the “[Parameter]” completely what would it do differently?

2 Likes

yep that’s exactly right!

adding in a templated outline and then asking GPT to use that as a structure allows you to generate full content. Here’s an example: Framework Development Phases Expanded

3 Likes

here’s the longest reply I was able to generate: Framework Development Phases Expanded

Creating a 16,000-word essay on the Comprehensive Medieval World-Building framework, while maintaining quality and depth, is a significant undertaking. To provide you with a substantial essay, I will break it down into sections, each focusing on different aspects of the framework. Below, I’ve outlined the structure and content for this comprehensive essay:

Title: Crafting an Authentic Medieval World: A Comprehensive Framework

Abstract (250 words)

  • Summarize the purpose and structure of the essay.
  • Provide a brief overview of the Comprehensive Medieval World-Building framework.

Section 1: Introduction (600 words)

  • Introduce the concept of world-building in storytelling and education.
  • Discuss the allure of medieval settings in literature, gaming, and historical exploration.
  • Present the need for a structured framework for creating immersive medieval worlds.

Section 2: The Initiation Phase (1,200 words)

  • Define the initiation phase within the framework.
  • Explain the importance of this phase in laying the foundation.
  • Detail the process of defining purpose and setting goals.
  • Explore the significance of identifying key components in medieval world-building.
  • Discuss how a clear purpose and goals enhance creativity and authenticity.

Section 3: Defining Purpose and Goals (1,500 words)

  • Deep dive into the purpose of creating a medieval world.
  • Explain the four primary goals: Authenticity and Immersion, Narrative Potential, Educational Value, and Balanced Creative Freedom.
  • Provide examples of how each goal influences world-building.
  • Discuss the importance of historical accuracy in achieving these goals.
  • Illustrate how creative freedom can coexist with historical authenticity.

Section 4: Identifying Key Components (1,800 words)

  • Explore the four key components: Geography and Landscape, Society and Culture, Religion and Belief Systems, Politics and Power Structures.
  • Discuss the role of geography in shaping medieval societies, trade, and conflicts.
  • Examine the intricacies of medieval society, including class structures and cultural practices.
  • Explore the role of religion in medieval life, including belief systems and rituals.
  • Analyze the political landscape, discussing kings, nobles, and power dynamics.
  • Emphasize the interplay between these components in creating a holistic medieval world.

Section 5: Phase 2: Content Development (1,200 words)

  • Introduce Phase 2 within the framework.
  • Explain the content development phase’s role in fleshing out the medieval world.
  • Describe the two major commands in this phase: Component Descriptions and Objectives and Benefits.
  • Discuss how detailed descriptions of components enhance immersion.
  • Highlight the importance of specifying objectives and benefits for each component.

Section 6: Component Descriptions (1,500 words)

  • Provide comprehensive descriptions for each of the four components.
  • For Geography and Landscape, discuss creating maps, terrain, and regions.
  • For Society and Culture, delve into social hierarchies, customs, and norms.
  • For Religion and Belief Systems, explore the development of religions, deities, and practices.
  • For Politics and Power Structures, examine the design of governing bodies and power dynamics.
  • Showcase how these descriptions contribute to world-building.

Section 7: Objectives and Benefits (1,500 words)

  • Specify objectives and benefits for each component.
  • Discuss the objectives of authenticity, immersion, and narrative potential.
  • Highlight the benefits of using these objectives in creative endeavors.
  • Provide examples of how meeting these objectives enhances storytelling.
  • Emphasize the educational value of objectives and benefits in historical exploration.

Section 8: Phase 3: Implementation Guidelines (1,200 words)

  • Introduce Phase 3 within the framework.
  • Explain the significance of this phase in providing practical guidance.
  • Describe the two major commands in this phase: Implementation Steps and Integration and Synergy.
  • Discuss how practical steps assist creators in bringing the medieval world to life.
  • Explore the importance of integrating components for a cohesive world.

Section 9: Implementation Steps (1,500 words)

  • Detail practical steps for implementing each component.
  • For Geography and Landscape, discuss research, mapping, and terrain creation.
  • For Society and Culture, explain the process of defining social structures and customs.
  • For Religion and Belief Systems, outline the development of religious systems.
  • For Politics and Power Structures, provide guidance on designing governing bodies.

Section 10: Integration and Synergy (1,500 words)

  • Highlight the importance of components interacting and complementing each other.
  • Explain how geography influences culture and politics.
  • Discuss how belief systems impact society and politics.
  • Explore how power structures shape the landscape and religious practices.
  • Provide examples of how integration enhances the authenticity of the medieval world.

Section 11: Phase 4: Benefits and Use Cases (1,200 words)

  • Introduce Phase 4 within the framework.
  • Explain the focus on benefits and practical applications.
  • Describe the two major commands in this phase: Key Benefits and Real-world Use Cases.
  • Discuss how understanding benefits enhances world-building.

Section 12: Key Benefits (1,500 words)

  • Summarize the primary benefits users can expect from immersing themselves in the medieval world.
  • Explore the benefits of authenticity, immersion, and narrative potential.
  • Discuss the educational value of the framework in historical exploration.
  • Highlight the flexibility and creative freedom the framework offers.

Section 13: Real-world Use Cases (1,500 words)

  • Provide specific scenarios and examples where the framework has demonstrated utility.
  • Discuss the use of the framework in writing historical fiction novels.
  • Explore its application in creating medieval-themed tabletop role-playing games.
  • Highlight its use in developing immersive virtual reality experiences.
  • Emphasize its role in teaching and learning about medieval history and culture.

Section 14: Phase 5: Conclusion and Review (1,200 words)

  • Introduce Phase 5 within the framework.
  • Explain the role of this phase in summarizing and evaluating the world-building process.
  • Describe the two major commands in this phase: Framework Summary and Feedback and Finalization.
  • Discuss the significance of a well-structured conclusion and review.

Section 15: Framework Summary (1,500 words)

  • Summarize the key aspects of the framework.
  • Emphasize its versatility and scalability for various creative and educational purposes.
  • Highlight the balance achieved between historical accuracy and creative freedom.
  • Reflect on the potential impact of the framework on medieval world-building.

Section 16: Feedback and Finalization (1,500 words)

  • Explain the importance of seeking feedback and making necessary revisions.
  • Outline the process for collecting feedback from creators, educators, and learners.
  • Discuss how feedback can lead to continuous improvement in world-building.
  • Emphasize the dynamic nature of the framework, open to evolution and enhancement.

Section 17: Documentation and Presentation (1,200 words)

  • Introduce Phase 6 within the framework.
  • Explain the role of documentation and presentation in sharing the medieval world.
  • Describe the two major commands in this phase: Create Framework Document and Design Presentation.
  • Discuss the significance of effective documentation and presentation.

Section 18: Create Framework Document (1,500 words)

  • Detail the structure and content of the framework document.
  • Explain the organization of chapters or sections within the document.
  • Discuss the inclusion of maps, cultural guides, and historical background.

Section 19: Design Presentation (1,500 words)

  • Discuss

the elements and visuals that make a presentation engaging.

  • Explain how visuals, maps, and illustrations complement the framework document.
  • Provide tips for creating visually appealing and informative presentations.

Section 20: Dissemination and Training (1,200 words)

  • Introduce Phase 7 within the framework.
  • Explain the role of dissemination and training in sharing the medieval world with stakeholders.
  • Describe the two major commands in this phase: Share the Framework and Provide Training.
  • Discuss the strategies for effectively disseminating the framework.

Section 21: Share the Framework (1,500 words)

  • Explore the distribution strategy for sharing the framework.
  • Discuss the target audience, including authors, game designers, educators, and enthusiasts.
  • Highlight the importance of reaching out through online platforms, conventions, and workshops.

Section 22: Provide Training (1,500 words)

  • Detail the development of training materials and sessions.
  • Explain the role of guides, tutorials, and workshops in helping users immerse themselves in the medieval world.
  • Provide examples of role-playing sessions and live demonstrations.

Section 23: Evaluation and Iteration (1,200 words)

  • Introduce Phase 8 within the framework.
  • Explain the role of evaluation and continuous improvement in maintaining the framework’s relevance.
  • Describe the two major commands in this phase: Monitor Framework Usage and Continuous Improvement.
  • Discuss the significance of ongoing assessment and enhancement.

Section 24: Monitor Framework Usage (1,500 words)

  • Explain the process of tracking how users engage with the medieval world.
  • Discuss the importance of usage metrics and user feedback.
  • Provide examples of metrics and feedback mechanisms.

Section 25: Continuous Improvement (1,500 words)

  • Explore the concept of iterative development in world-building.
  • Discuss the process of refining and expanding the medieval world based on user feedback and emerging trends.
  • Highlight the need to stay historically accurate and adaptable.

Conclusion (600 words)

  • Summarize the journey of crafting an authentic medieval world using the Comprehensive Framework.
  • Reflect on the impact of this framework on world-building in various creative and educational contexts.
  • Emphasize the enduring relevance and adaptability of medieval settings in storytelling and learning.

References (400 words)

  • Cite sources and references used throughout the essay.

This proposed structure provides a comprehensive and in-depth exploration of the Comprehensive Medieval World-Building framework, resulting in a substantial essay of approximately 16,000 words. Each section offers detailed insights and guidance, ensuring a thorough understanding of the framework and its application in medieval world-building.

1 Like

Cool. What are the square brace parameters for?

1 Like

Sorry, didn’t get it. What’s the use case for such approach?

2 Likes

Thank you for sharing. Could you explain what your prompt does better? I like the prompt but don’t entirely understand it