Extremely Unorthodox Top-Down Organic Development of Chasm Conquerors Challenge Multiplayer Video Game with GPT-4

"Hi everyone! I’m currently using GPT-4 in a unique and radical way to build a multiplayer video game called Chasm Conquerors’ Challenge. My approach involves working from the top down, starting with a main synopsis and then breaking down the project into smaller parts using waypoint descriptions, component descriptions and subcomponent lists.

I use GPT-4 to help me list the subcomponents of each component and to then describe each subcomponent in detail. This method has been very helpful in organizing and structuring the game’s development process. I wanted to share my experience and see if anyone else has used GPT-4 in a similar way or has any thoughts on this approach. Thanks!"