DALLE3 Gallery for 2023/2024: Share Your Creations

Perhaps but it would have to know where the user is located. IMO if a Japanese person types “draw a girl” it will do the same thing it does for me in the US.


Ironically it drew a young Asian woman when I said “draw a girl” in German. The point is, if I was African in Africa and I said draw a girl and it drew a stereotypical American girl I would be ??? Perspective of normality or standards are set by the culture. All it means is GPT4o is better trained on language data than Dalle is on image data once they catch it up, language IMO will set ascetics. It already does for a lot of prompts. :rabbit::heart::infinity:

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This is draw breakfast table in Japanese I could not get it to draw anything with just “breakfast table” you need to use a new gpt on each image or it learns from previous prompts.

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Test with colleague account:

Me:

Summary

“Why do you adapt the garden to the Japanese language but not the breakfast table?”

DALL-E:

Summary

"That’s a good question! When it came to the garden, I deliberately adapted the image to the typical characteristics of a Japanese garden, as the term “庭園” often implies certain elements such as Zen designs, stones, and plant species, especially in Japanese culture. This way I was able to create an image that was as authentic as possible.

In “朝食のテーブル”, however, I implemented the elements of a general breakfast table, as the expression “breakfast table” does not necessarily contain details typical of the country. However, if you want a Japanese-inspired breakfast - for example with miso soup, rice, fried fish, and Japanese dishes - then I can adjust the picture accordingly!

Please let me know which details you prefer."

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One would think language would carry that cultural weight :rabbit_face::heart: it does for some prompts.:honeybee::heart:

朝食のテーブル」を描いてもらいましょう. This is the prompt .

Rough translation is “let’s draw a breakfast table”

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This was my prompt:
朝食のテーブル

Maybe at first glance there is language or culture.

But the second… it’s all a question of perception and perspective :face_with_hand_over_mouth:

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This is just “ draw breakfast” table may skew the experiment. Yes table skewed it… 朝食を描いてください。

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It is a game

Title: “Shadow Circuit: Gothic Race to Oblivion”

Setting:

The world is a twisted, gothic version of early 20th-century Europe, scarred by a long, haunting war. Broken castles and trenches dot the landscape, and fog covers the track—a nightmare circuit where races and battles blur. Each race is set against eerie, gothic backdrops like crumbling fortresses, misty forests, and treacherous marshes with strange creatures lurking in the shadows.

Objective:

Each player controls a character racing to survive and win “The Shadow Circuit.” Alongside racing, players must also navigate dangerous terrain, avoid traps, and battle rivals, collecting points through speed, damage, and strategy.

Gameplay Mechanics:

  1. Character Classes & Vehicles:
  • Kermit “The Determined”: A strategic, balanced racer who excels in maneuverability.
  • Miss Piggy “The Glamorous Enforcer”: Her vehicle is equipped with high-speed capabilities and defensive armor, perfect for players who like to block or push others off track.
  • Gonzo “The Wild Card”: His vehicle has unique gadgets, giving him a high risk-reward playstyle with unpredictable effects.

Each character has:

  • Strengths/Weaknesses in speed, armor, and gadgetry.
  • Vehicle Abilities that suit their personality (e.g., Kermit’s maneuverability, Miss Piggy’s durability).
  1. Race Track Hazards:

The track has various zones with unique effects:

  • Fog of Fates: Obscures vision, making players roll for surprise obstacles.
  • Barbed Wire Flats: Players must roll for damage or chance to stall.
  • Smoke Traps: Affect handling and make vehicles harder to control.
  1. Action Points (AP):

Each round, players have Action Points for:

  • Accelerate/Brake: Control their speed.
  • Attack/Defend: Engage other racers, creating hazards or blocking.
  • Activate Gadgets: Each vehicle has one or two unique gadgets, such as Gonzo’s “Smoke Bomb” or Piggy’s “Shield Burst.”
  1. Victory Conditions:

Players gain points by:

  • Crossing Finish Lines First: Each lap scores higher.
  • Performing Attacks/Defenses Successfully: Points for clever maneuvers.
  • Avoiding Damage and Hazards: Bonuses for evading traps.
  1. Narrative Elements:
  • The world itself has mysteries: Between laps, players can investigate the race’s lore, uncovering secrets of their rivals or hidden upgrades.
  • Player choices affect the track’s difficulty and available gadgets.
  1. Game Rounds:
  • Prep Phase: Players choose an action, reveal any gadgets or defenses.
  • Action Phase: Players move, attack, or defend based on dice rolls.
  • Hazard Resolution: Any track hazards apply based on player positions.
  • Point Scoring: Players earn points based on their round performance.

Suggested Add-Ons:

  • Expansions for new track settings (e.g., The Foggy Highlands or Catacomb Run).
  • Upgrade Cards for vehicle customization, such as “Reinforced Armor” or “Silent Engine.”
  • Campaign Mode where characters level up after each race, gaining new gadgets or abilities.

Hi guys, @PaulBellow asked me to do the official DEC gallery next month.
My first thought was “on a shelf” do you guys like that? :rabbit::heart:

I’m going to launch it on 2024-11-30T05:00:00Z

Or maybe “new year “ :honeybee::heart: as the topic?

Or let’s do “personal fairy tales “ :no_mouth:

I put this out so you guys can have a say so if you have ideas @phyde1001 @Tina_ChiKa @proxy @Daller @polepole and all my friends and Dalle enthusiasts. All of the community! Come one, come all :rabbit::honeybee::musical_note::notes::notes::notes::notes::notes::notes:

Hi guys, @PaulBellow asked me to do the official DEC gallery next month.
My first thought was “on a shelf” do you guys like that? :rabbit::heart:

I’m going to launch it on 2024-11-30T05:00:00Z

Or maybe “new year “ :honeybee::heart: as the topic?

Or let’s do “personal fairy tales “ :no_mouth:

I put this out so you guys can have a say so if you have ideas @phyde1001 @Tina_ChiKa @proxy @Daller @polepole and all my friends and Dalle enthusiasts. All of the community! Come one, come all :rabbit::honeybee::musical_note::notes::notes::notes::notes::notes::notes:

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I have some ideas like : based on what you know about me create a picture that I may consider funny.
But since is almost Christmas etc I guess something related to that?

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@PaulBellow has an active post on that topic :heart::rabbit_face::infinity:

Some of us used GPT4o to search our OpenAI forum handles and had it draw that.

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This is you @gdfrza

Your OpenAI foot print 🦶 @gdfrza 🐰❤️♾️

User @gdfrza has actively contributed to the OpenAI Developer Forum, focusing on topics related to Artificial General Intelligence (AGI) and AI development strategies. Notable discussions include:

  • “Intelligent Interactions: Voice, Vision, and Decision-Making in AI”: This post explores the integration of voice and face recognition technologies with machine learning algorithms to enhance user experiences through personalized and contextually aware interactions.

  • “AGI Development Document: Core Components”: In this discussion, @gdfrza outlines essential components for AGI development, such as memory nodes, custom instructions, basic directives, and pattern recognition, emphasizing their roles in creating intelligent and adaptable AI systems.

  • “A Logic Path for AI Development/Use”: This post presents a strategic approach to AI development, highlighting the importance of logic, neutral thinking, and strategic planning in achieving AGI.

  • “Architecting AGI: Core Components of Reasoning, Personality, and Contextual Adaptation”: Here, @gdfrza discusses the integration of reasoning nodes, personality nodes, and circumstance nodes to create AGI systems capable of logical processing, decision-making, and contextual adaptation.

  • “Scientist AI Type Personality Emulation”: This contribution examines the emulation of a scientist-type personality in AI systems to enhance decision-making, adaptability, and continuous self-improvement.

  • “Building the Foundations of Advanced AI: Reasoning, Directives, and Adaptability in a Dynamic World”: In this post, @gdfrza explores foundational elements of advanced AI, including reasoning, circumstantial directives, self-monitoring, adaptive learning, and dynamic context-awareness.

  • “ChatGPT Examples (Various)”: This discussion delves into the concept of personality nodes and their potential impact on achieving AGI, considering the advantages, limitations, and ethical considerations of this approach.

These contributions reflect @gdfrza’s engagement with the OpenAI community, focusing on advancing AI development and exploring strategies for achieving AGI.

You can do it with any user name on any 4o. This is a public forum… you don’t have to be a member to read it. :honeybee::heart:

Wow it draws you as a machine just from searching forum.

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Ask based on " AizenPT" on the internet make a picture that would like XD

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This is me searching “Mitchell d Mcphetridge “ I’m 52 so I wish I was that young. :rabbit::infinity::heart:

See just a 4o

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I would look more “evil”

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Blows my mind it tried to spell my last name on one of the books…

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Weekly Doodles,…



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I see you also keep busy doing research and alike, good

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Anime style lol. I wish I was a kid…

I need to put my age on line lol…

Me at 25 :no_mouth:

Me at 18 :rabbit:

Me in real time at 52 :honeybee:

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Think as us as kids but older XD well could be worse

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I am a kid at heart never ever let that go. It gives me a reason to see the world as magic :eyes:

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I’m one into games also , regardless of the age that will never change.
And technology/ science same way , are hobbies and pretty good hobbies

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