A story about, well, uh

If you are the sort of person who needs a trigger warning on somewhat sexual or profane language, please do not read this.

A couple observations about the process. This was a one-shot prompt. I edited the first completion to my liking, then resubmitted. This process went on for several rounds, after which I did another couple editorial passes. One paragraph in particular, the riff on filmmaker Stan Brakhage, is entirely machine generated and untouched by me. I tweaked and massaged various other sentences generated by the AI.

Iā€™m coming to see GPT-3 as truly a writing instrument. One big potential mistake I see is in thinking of the AI as a labor-saving device. I actually donā€™t want the AI to save me time or effort. I intend to apply the same level of attention to machine-generated prose as I do to human-generated prose. The fun part is actually making the thing.

Second, I think thereā€™s great potential in establishing an absurd but defined premise. Iā€™ve always liked the stories of Aimee Bender, who starts with a strange premise, like a family of pumpkin-headed people who have a child with a head thatā€™s a steam iron. Then she tries to logically work out how such a family would actually operate, what problems theyā€™d run into, etc. I see GPT-3 doing the same. Start with something utterly outlandish, then work out the nuts and bolts implications of that premise.

Another thing Iā€™m observing. I like the dynamic of GPT-3 trying and not quite succeeding to imitate my voice, followed by my attempting to imitate GPT-3ā€™s imitation of me. This is incredibly exciting.

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Exactly. I also feel like this is a general fallacy in the AI-art world (especially the visual arts) to stick to ā€œthe raw outputā€ (with errors, glitches and illusory AI-consciousness) to somehow capture the ā€œsoulā€ of the AI. These automated pieces are super interesting phenomena, but they often lack something to be considered art (or literature).

Itā€™s like in most of Philip K. Dick and Ursula Le Guinā€™s work: they follow a ā€˜what ifā€™-question to its final implications and study whatā€™s the effect on a character.
An additional thing I often to is to push my characters to make choices or to observe the world instead of just the narrator. Sometimes you can trick the engine into producing a characterā€™s stream of consciousness.

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