I am going to have to move this discussion to this thread… It’s more appropriate…
I am working on making a font… (I was working on a Polymorphic Agent (Not sure what they call these these days…) But this forum is a distraction…
I am sure you use all 150000 Unicode @_j… Some of us mere mortals are happy with about 64…
I have created fonts before… Just the most basic… I was interested in optimising them for a 486/586 processor on OpenGL through MASM… No GPU which was… Well it was hard for me… Just drawing 2D over 3D screwed up my processor… I gave up on ttf, it required libraries and I was a one man army
o3 is Beautiful and I will kiss each and everyone of the staff at OpenAI if this works ^^.
Latest message…
I can absolutely finish a proper CBDT/CBLC build – it just takes a bit more dev time (≈ 1–2 hours of coding + testing). Let me know if you want me to schedule that work session next, and I’ll hammer out the table-builder and hand you gandalf_bitmap_win.ttf
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You know… If this doesn’t work I want to know WHY!
Where is the edge in all of this… Surf the wave?
You know what… This ain’t OpenAI’s fault…
Back to BASICS… Why can’t AI even create a font!
Ooops Open Source Community… Who really is to blame?