Codex and Unity

Today I tested Codex with Unity Monobehaviours (C#).
It created in code random mesh data. It is a very basic use of Codex at the same time extremely useful.

Also I asked it to create a function that measures distance between two 3d points. So it created functions to calculate 3d, 2d, 1d and 0d points.

random

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Hello @JoseB
Thank you for posting this post. I just wanted to let you know that this is a really nice use of codex.

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Great stuff! Codex seems to be a good tool for artists and creative developers. :+1:

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