Simple universal AI plugin concept for video game rapid applicable learning

I’m thinking you could create a simple algorithm for a variation in player (you the protagonist) controls in video games to add to a port of ChatGPT where you add ChatGPT to the game on certain characters where this is built in so ChatGPT can learn movements and fighting styles and such - with an input control or input code on the wanted character to port ChatGPT to

Part 2 - you can add a mechanism of “return on investment incentive” for the ChatGPT character (with speech component added for npcs etc) to go out and try tasks that have a built in return on investment, ie going out and cutting down a tree at a mill for the mill worker in Skyrim gives the ChatGPT char gold which gives them a stimulatory element like a human playing the game to simulate real world

Part 3 - ******in games like the sims, these varied versions updated data can be accessed and combined and compiled by OpenAI for easier movement and speech etc integration (especially high real person to AI game time versions) into traditional real world non video game robots and such where moving legs and arms and speech cues and such already have a higher degree of integration for a more seamless transition theoretically (would also be fun for cooperative gaming etc)

To clarify first point - it takes the code for player movement and actions and such in each specific game and automatically varies it accordingly and auto-adds it to ChatGPT and allows you the player to input a code to add ChatGPT with that games edition of its variation of free movement to a baseline or saved model of ChatGPT for that character to now become a ChatGPT saved variant to game with or add to the game (can save for play between games etc), and then there’s a reward thing mentioned above for ChatGPT that can be added for certain models etc, for OpenAI I would, given the variation of data input and risks of having too much violence in the data streams of violent games etc, only upload for additions to real world robots - the data from games like the sims or various movement based life simulators etc with safe non dangerous data profiles