I’ve been using both sockets and WebRTC, but WebRTC seems to have slightly lower performance. Is this just my imagination?
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No, it’s not your imagination. WebRTC can have slightly lower performance compared to raw WebSockets due to its additional overhead. WebRTC is designed for real-time peer-to-peer communication and includes features like NAT traversal, encryption, congestion control, and error correction, which can introduce some latency and resource usage. WebSockets, on the other hand, provide a more straightforward, lower-latency, and efficient connection for data transmission, especially in client-server architectures. However, WebRTC is optimized for low-latency media streaming, so performance differences depend on the specific use case and network conditions.
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