Treat the model like a printer that constructs an image using pixels
. Think of each pixel as a piece of a puzzle. You start by providing the AI with context and instructions, which it uses to print the first layer. This initial layer is like placing the corner pieces of a puzzle—setting the foundation. As you continue providing the same or updated context and instructions for each subsequent layer—layer 2, layer 3, and so on, up to layer n
—the AI uses this information like puzzle pieces, fitting each piece together to understand the overall direction and gradually assemble a complete, detailed image. Each layer adds more clarity and resolution, enhancing the image until it achieves FULL HD quality.
At the start, set some pixels as the reference points
, and as you add more layers, you will start to see a picture becoming FULL HD.
-
They hallucinate because they have a gap in values (let’s treat it like an
uncharted zone
, like in the Minesweeper Game). To avoid this, you have to give it more information and a specific direction. -
They are lazy because we do not give them a direction →
we must be specific enough
, or"it will chase its own tail"
if we are not specific enough,it will use its values to generate something that is in its bubble
. Simple → add more knowledge and specific instructions. -
They are lazy when there is a limit on context length under the hood (this is set to avoid so much waste of computation made by the user. I still think that on the API we should have control of this, and if it is above the limit, in a range set by the user, to pay extra).
I saw some companies do marketing based on the length of the “context” . Probably, after the marketing campaign ends and they get a number of subscribers, you will see other fees.
Explore AI Deductions:
Engage with AI through practical exercises to better understand its decision-making processes. Try this project from CS50 on AI, where you’ll employ strategies similar to playing Minesweeper, and see firsthand how AI can be guided: CS50 AI Minesweeper Project.