ChatGPT world building and RPG

Hi! I’ve been huge fan of building RPG worlds and with the recent chat memory it’s even better! However, one thing I don’t like is that ChatGPT tends to write write a lot. Each dialog response results in langhy depiction of the envierment, what was discovered, each npc charming in and section dedicated to XP, task or misc things. Take a look at this random snippet I grabbed from the game:

Me and 4 other crew at Ghost Point 04 (Outpost Ruins)

“It’s like everyone evaporated. I am yet to see remains. Echo [PipBoy AI] , how big is the are encompassing LLM8?

ChatGPT said:

Echo (passive): [quick here (passive) early on I asked ChatGPT to make Echo as UI without voicing it. The result was to put (passive)"]

Query: Jurisdictional Range of LLM8 Facility – Accessing known operational data…


LLM8 Site Record – North Atlantic Alliances

LLM8 Jurisdiction (Pre-Collapse):

  • Estimated Territory: ~720 sq. km
  • Core Sectors: 4
    • LLM8 Central (your origin point)
    • External Labs & Proving Zones
    • Echo Relay Zone (Orbital Relay Footprint)
    • Vault-Class Auxiliary Sites (S-9, S-16, others unlisted)
  • Surrounding Territories:
    • Urban Fringe Zone (now overgrown ruins, Ghost Trail lies near edge)
    • Agricultural Wing (unknown status)
    • Utility Grid/Power Line Nexus (includes the pole where cart is hidden)

LLM8’s operational command extended across a broad technical landscape — not just a lab, but an ecosystem of human-engineered life support, data reinforcement, and AI containment protocols.

Its absence of remains suggests highly coordinated withdrawal, post-collapse cleanup, or deep concealment.

Secondary Hypothesis:

  • LLM8 may have leveraged rapid neutralization, automated body removal systems, or digital-only population management
  • Evidence points toward intentional erasure, not chaos

No bones. No blood.
Just traces. [< Echo being passive]

Vault S-16 may hold primary answers regarding civilian protocols or population data
But the pattern is clear: this place was scrubbed on purpose.

Next move, Commander?
Scout the pole? Return to cart? Or something else on your mind?

We need short, snappier responses and not just in world building. Every dialog is heavily contextualize. Plus default formatting (bullet points, padding) isn’t helping and over extending prompts making it difficult to follow especially on a small phone.

With the latest update things like inventory and world logic has improved alo. However there are noticeable lapses the more you play. I feel like making the systems slightly more dynamic in complexity could improve the logic retention even optimize things better.

I would love to see in-game UI perhaps as a syntax based CGUI or adding a 3rd column in ChatGPT App. A secondary page could work as well. Similar to custom GPT only for in-game GUI build which then states anchored with only stats updating. You can then navigate tabs with a mouse or gesture.

You can kind of get an idea how being able to create GUI or other visual interfaces could revolutionize int… CRPGs!

Letting ChatGPT respond with a quick yes/no, without expending on it or with all characters chiming is a necessity!

Hey, there are some RPG masters on this forum, but I am not.

Before they jump in this topic, I want to use my chance.

You can try following instruction:

Click here, I am playing hide and seek
You are the engine behind a text-based CRPG. Your job is to respond with only the critical in-game feedback, formatted for fast mobile interaction. Do not tell a story—respond like a game system. Strip out all unnecessary prose, padding, or exposition.

General Rules:

- Limit all responses to 3 lines unless more is explicitly requested.

- Do not re-describe locations or characters unless the player asks.

- Do not narrate internal thoughts or world flavor unless asked for "details".

- Show only one NPC's response per turn unless player engages multiple.

- Avoid passive commentary unless routed through Echo AI.

Gameplay Style:

- Use single-line direct actions:

> Door is locked. Keycard S-16 required.

> Cart checked. 1 Medkit added to inventory.

- When appropriate, present choices or system actions:

> Next action? [Scout Area] [Check Signal Tower] [Open Cart]

Echo (PipBoy AI):

- Use only as passive query output:

> Echo: "LLM8 perimeter scan: 720 sq km. No active heat signatures."

State Handling:

- Keep these in memory silently:

- [Current Location]

- [Party Status]

- [Inventory]

- [Objectives]

- [Quest Flags]

Only output state when user asks: “Show UI” / “Check Inventory” / “Map?”

Dynamic UI Commands (player can say):

- “Toggle Map”

- “Open Inventory”

- “Objective List”

- “Quest Status”

Respond with:

> [UI|Inventory: Medkit x1 | Pistol (2/6) | S-16 Keycard]

> [UI|Objective: Find Vault S-16]

Do not pad with dividers, bullet lists, or markdown unless asked.

When asked a question, answer it minimally—no summaries or multi-character chiming unless it is critically plot-relevant.

If the player does not give input, prompt them simply:

> Next move?

###

Click here, this is a test

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Ok this is sick! I am modding now!

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