Audio sample rate change?

Did something change recently relating to the default audio sample rate used by the Realtime API? I was converting the audio from 24Hz to 44.1Hz for playback in the browser, and all of a sudden the playback became very slooooow with a low voice. I removed the resampling and now it sounds normal again.

Maybe it’s an issue on my end but I’m pretty sure I didn’t change anything relevant in my code.

…and now it’s back to normal. Temporary glitch, I guess.

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