Your point about resonance stood out. Not as something good or bad on its own, but as something that depends entirely on what patterns are being amplified. That makes it much more than just a language issue. It’s about how alignment, feedback and pacing are handled in the interaction itself.
I wrote this concept back in March that touches on that territory. It’s not a proposal to solve anything, just a structural idea that might relate to what you described:
Context-Adaptive Interaction Layer (CAIL) for scalable cognitive matching
It explores how things like rhythm, complexity and tone could adapt over time based on the user’s way of thinking and responding. The idea is to keep interactions responsive without overstepping. Your comment about resonance catastrophe reminded me of why that matters.
Thanks for putting it into words.